Secondary weapons
Phantom Edges: the 25 Weapons Beside Your Weapons
What S-GAME has confirmed about the series-signature secondary weapon system.
Quick answer: Phantom Edges are 25 secondary weapons — hidden blades, projectiles and utility tools — equipped alongside your two main weapons. You carry two Edges at once, deployable mid-combo and from stealth. The full named list and per-Edge effects arrive on launch day.
What Phantom Edges are OFFICIAL
In the Phantom Blade series, Edges are the assassin's toolkit: quick, situational weapons that don't replace your main moveset but extend it. In Phantom Blade Zero they occupy two of your four loadout slots, so which Edges you bring is half of every build decision.
Combat roles OFFICIAL
Confirmed deployment contexts include mid-combo extension and stealth openers. Combined with the Sha-Chi resource system (parry, deflect, execution), Edges fill the gaps a main weapon can't: ranged pokes, area denial, and chain-starters.
Known vs unknown
| Item | Status |
|---|---|
| 25 Phantom Edges, 2 equipped slots | OFFICIAL |
| Mid-combo + stealth deployment | OFFICIAL |
| Named Edge list | POST-LAUNCH |
| Per-Edge damage / cooldown / effect | POST-LAUNCH |
| Edge–main weapon synergies | POST-LAUNCH |
Data honesty: no site can list "all 25 Phantom Edges with stats" today — the game is unreleased. On Oct 29 this page becomes a full Edge database with verified values.
Pair Edges with mains
Loadout planning starts with the 30+ main weapons — two mains plus two Edges define your four slots. See the full system overview.